Once we get down to the GTX 1660 you'll really need to reduce the quality settings for better performance. Then right on the cusp of 50 fps we find the GTX 1080 and RTX 2060.ĭropping below 50 fps you'll find GPUs such as Vega 56 and 64 along with the GTX 10 Ti. The standard 2070 and non-XT version of the 5700 were comparable in terms of performance, pushing frame rates into the mid 50s. This time the 2070 Super was 11% faster than the 5700 XT, but again that doesn't really justify the 25% increase in price. The standard RTX 2080 was 21% slower rendering 71 fps on average and we see a further 7% performance downgrade with the 2070 Super. That's comparable performance to what you'll see in a title like Assassin's Creed Odyssey and much worse than The Division 2, Shadow of the Tomb Raider, and Metro Exodus, to cite a few examples. The 1440p results show a similar pattern, now starting at 90 fps on average with the RTX 2080 Ti. The GTX 1650 is the cut off here though and even then you'll want to start optimizing the quality settings for better performance. The old GTX 970 does okay with 41 fps and we see just 39 fps from the RX 570. Making our way down to the GTX 1060 and RX 580 at just under 50 fps, even the 3GB model of the 1060 does pretty well at 1080p. The GTX 1660 also averaged over 55 fps in our test whereas the RX 590 fell below 50 fps. The vanilla GTX 1660 gives the RX 590 a hard time, delivering 12% more frames and that's quite good given it's only about 10% more expensive. The GTX 1660 Ti does well here, basically matching the GTX 1070 while beating the old GTX 980 Ti, the flagship from a few generations back. As you might have expected Vega 56 matched the GTX 1070 while Vega 64 was a smidge faster, placing it just behind the 1070 Ti. When compared to the standard RTX 2060, the Radeon 5700 was 8% faster, so not a huge margin and that means it should be comparable to the 2060 Super. Unfortunately, we couldn't test the RTX 2060 Super nor the 2080 Super as we have those cards on a separate duty for testing Ray Tracing on content that will go live soon. Moving on the RTX 2070 Super was 9% faster than the 5700 XT on average which is a pretty typical margin and a good result for the Radeon GPU considering the 1% low result was also slightly better for the 5700 XT.Ī little further down we see the standard 5700 averaged 80 fps in our test making it a little faster than the GTX 1080 on average and much better when comparing the 1% low data. The RTX 20 Ti were limited to around 105 fps which is honestly the kind of performance you'd hope to see at 1440p in a game like this. Starting from the top we have, of course, the RTX 2080 Ti where it pumped out an average of 122 fps, which for 1080p doesn't seem all that high. We've thrown in a heap of older GPUs as well for good measure. Our benchmark was run using the ultra preset at 1080p, 1440p and 4K, then re-tested with a few GPUs at 1080p with the medium preset. Both are optimized for Borderlands 3, so make sure you're running the latest driver version. For the GeForce graphics cards we're using the Game Ready 436.30 driver and for Radeons the Adrenalin 2019 Edition 19.9.2 driver. He was able to boost performance by around 50% using customized settings for virtually no image quality difference when compared to the Ultra preset. On that note, if you're looking to squeeze the best possible Borderlands 3 performance with a marginal visual hit, check out Tim's excellent optimization guide on YouTube. Instead we are using the 'propaganda center' for our test though performance does appear to be close to the numbers you'll get with the benchmark tool. After some investigation we decided against using the built-in benchmark and we generally try to avoid canned benchmarks when we can. For testing we've used our Core i9-9900K test bed clocked at 5 GHz with 16GB of DDR4-3400 memory. A lot of quad-core owners are complaining about horrible stuttering, so that's something to be aware of. For testing we're running the game in the DirectX 11 mode which we found to be overall smoother than DX12, which is still in development for this title.īorderlands 3 seems to hammer the CPU quite a bit and we suspect the DRM is to blame for that. We nearly lost count of how many graphics cards we put down for this test, but let's say it was roughly sixty GPUs from both camps to check out Borderlands 3 performance.
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